Engineering Report
http://forums.startrekonline.com/showthread.php?t=132130In Testing
1. Respec options
2. Ground anomalies are not consistently giving the correct level resources
3. PVP Queue updates
4. Fleet Actions will be level banded so that players in the map are within range of each other to make scoring fairer.
5. Renaming your account @name
6. AI pathing and mission fixes for Cage of Fire (Bajoran Fire Caves)
7. Unique items should not be allowed to be equipped multiple times on the same character.
8. Klingon stores selling items for the wrong currency
9. Leveling up and Promotion bugs
10. Klingon skill tree review to remove reference to Fed skills
11. Additional Federation and Klingon Bridges
12. Klingon Star Cluster missions
13. Additional Star Cluster mission types
14. Klingon ship customization for T0 and T5 ships
15. New Fleet Actions and Fleet Action updates for both Fed/Klingon (DS9 Invasion, Gorn Minefield, Breaking the Planet, Romulan Temple, Crystalline Entity)
16. Borg Special Task Forces (For Fed and Klingon players)
17. Klingon access to Borg Sector
18. Multi-faction Borg Deepspace encounters (Fed+Klg players vs Borg)
19. More emotes
20. More Fed and Klingon ship variants at top tiers
21. New Klingon Cruiser
22. Race specific transporter FX
23. Off Duty Outfits
24. Updates to the ship selection rooms
25. Removing the bug where missions would sometimes get stuck in partial complete progress
26. Rereleasing iPVP maps
27. Players getting trapped in geometry in the mission TRAPPED
Under Investigation
1. Loading screens freezing the client
2. Players will sometimes encounter mobs much higher than expected in Deep space encounters
3. Skill descriptions that are confusing or incorrect (on a per case basis)
4. Latency when moving around inventory
5. Long load times when entering Sol System or Earth Space Dock
6. /Stuck command not working in all cases
7. Objective griefing on the Borg Hunt PVP maps
8. Klingon stores not selling expected items
9. Weapon beam FX do not stop and attach to the player as they move around the map
10. Admiral Zelle issues on the Divide et Impera mission
11. Temple Offerings mission is not completing properly
12. Updating the timers on Klingon repeatable missions
13. Faction settings are not being applied properly and powers like "Seduce" can be misused
14. Stealth powers allow interactions that bypass content
15. Problems when applying pips to costumes
In Development
1. Death Penalty Options
2. Memory Alpha/Crafting
3. Cross level teaming
4. Multi-Faction "Neutral" social areas
5. Improvements to Repeatable Mission UI
6. Updating player status windows to show the proper ship silhouettes
7. Better notification when players are at the skill cap and skill points are converted to BOFF points
8. More non-combat mission varieties
9. Options to make missions more difficult
10. More replayable mission types
11. Ability to trade bridge officers
12. Revamp of commodity missions